LibGDX drawPixel has Wrong Colours
January 17, 2016 —Category: Software
TL;DR: Note that Pixmap.drawPixel(x, y, colour) expects a RGBA8888 colour, even if the pixmap is not RGBA8888 . Today I wanted to create a background with a bunch of different pixels and I had a lot of problems, displaying different colours from what I had in my array. The process is simple…